sands of aura
narrative design and voice direction
“Sands of Aura is an open-world action adventure with a fantasy setting of a realm in its twilight--a world buried beneath a sea of sand. Sail across the sandseas to return life to a dying world in an unforgettable experience that is equal parts engaging story and unrelenting, souls-like combat.”
ZACHARY FLYNN IS A NARRATIVE DESIGNER WITH A BACKGROUND IN TRADITIONAL FICTION WRITING AND A PASSION FOR CHARACTER DEVELOPMENT, COMPELLING DIALOGUE, AND QUEST DESIGN. HIS EXPERIENCE FOCUSES ON BOLSTERING GAMEPLAY WITH CHARACTER DRIVEN STORY ARCS, WHILE BALANCING PLAYER CHOICE AND FEASIBLE IMPLEMENTATION STANDARDS. EXPERIENCE ALSO INCLUDES QUEST CONCEPTING, LEVEL DESIGN CONCEPTING, CHARACTER DEVELOPMENT, BRANCHING DIALOGUE, WORLD BUILDING, AND VOICE DIRECTION.
EDUCATION
B.A. Creative Writing, Fiction
University of Illinois Urbana-Champaign
experience
Chashu Entertainment - January 2022 - Present
Sands of Aura - Narrative Designer
Handled story and quest design throughout development
Created compelling dialogue scripts, character concepts and dynamic world building
Voice over casting and direction
Implemented dialogue and in-game text (items and lore descriptions) in engine (Unreal)
Revised concepts, scripts and worldbuilding based on feedback from team members and creative director
Copywriting for promotional material
id Software - July 2019 - December 2021
Doom Eternal - QA Tester
Run test requests and identify game issues (bugs)
Provide detailed feedback on gameplay related issues in written and verbal form
Collaborate with peers and assist senior team members to assess game issues and concerns
Write and update test plans
University of Illinois - 2016 - July 2019
Preservation Services
IA digital support and preservation services
Woodward Archiving Project
awards
Senior Quinn, Creative Writing
Junior Quinn, Creative Writing
WRITING AND DESIGN SAMPLES
quest design
SANDS OF AURA - SIDE QUEST SAMPLE - SCRIPT FORMAT
FALLOUT 4 - QUEST DESIGN SAMPLE
FICTION
GROWTH - LITERARY FICTION - MAGICAL REALISM - 9000 WORDS
INTERACTIVE FICTION
FOR A FUTURE TAKEN - WITHIN THE WITCHER 3 UNIVERSE - BRANCHING (TWINE)
Script
skills
writing
Creative
Narrative Design
Lore and World Building
Quest Concepting
Interactive/Branching
Scriptwriting
Copy
Trailer Concepting
Marketing and Promotional
Technical
Grant
Game Design
Quest Design
Voice Direction
Casting
Character Concepting
Software
Unreal
Miro
Twine
Final Draft
JIRA
Zachary Flynn is a published writer and narrative designer with a background in fiction, non-fiction and academic writing. Zachary has a degree in creative writing from the University of Illinois where he focused on literary fiction, world building, magical realism and fantasy writing.